Prehistoric Landscape
This is an Unreal Engine 5.5 environment I created depicting a Jurassic themed environment. It involved creating 3D Assets in Maya, Zbrush, and Substance Painter, and implementing them through the "foliage" system in Unreal. All assets depicted were created by me.
Behind the Scenes
Final Render
Final Render
Reflections
Reflections
Lighting Only
Lighting Only
Unlit
Unlit